An update

First of all, Happy New Year 2020!

I wanted to update you guys with some important news regarding the development of A Thug's Ascension. Obviously it's going really well and we've come a real long way with the game, but it's slowed down since November 2019. It will stay like that until the end of January 2020, after it completely stops for February and March 2020. This is because of my and Diwangshu's grade 10 school board examinations, which are very important tests that require a lot of preparation. That is what has been slowing the development down.
The good news is, after those examinations are over (March 19, 2020), I will have three whole months of holidays (March 20 to June 20, 2020) to work on A Thug's Ascension, and I'm gonna dedicate all of those three months, minus some 10 to 15 days of holiday trips, to its development. Obviously development will continue after those holidays are over as well, but three months of holidays from school is a goddamn blessing.

This blog hasn't been updated since August 2019, so I felt like updating it. If this blog is the only means by which you follow the development of A Thug's Ascension, then you should definitely join the Moonwalk Entertainment Discord server. I'm active there and I keep sharing screenshots, GIFs, videos and news. This blog is now only for announcements and update notes.

Also, art generalist PixelHole has joined the Moonwalk team to work on A Thug's Ascension as a 3D artist along with Diwangshu!

Some of the many screenshots and GIFs taken from August 10, 2019 to January 1, 2020:



(Some world models by new artist PixelHole)





Thanks for reading! Again, do join our Discord server for frequent updates!

Aditya Chandra
Lead developer, A Thug's Ascension

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