Alpha released!

The alpha of A Thug's Ascension has been released to our closed group of external playtesters!
Here's the itch.io page and the official webpage.

Here's the official Alpha Reveal Video. It reveals the early work-in-progress gameplay of the title, featuring open world exploration, combat, driving, quests, side quests, character progression and helicopters!

We at Moonwalk are looking to exit alpha and enter beta phase within one year from now (now = July 31, 2019). Beta means no more placeholder graphics, more SFX, VFX, more details, more animations, better U.I. and fancy stuff we can't afford right now like reload SFX/animation and recoil!

We have selected a playtesting squad for testing the alpha and reporting bugs and stuff:
  • LightVelox
  • mefsh
  • TehGM
  • Loading...
  • williamristorp
This playtesting squad is headed by our 3D artist, Diwangshu Kakoty, who's also the QA lead. Remember the guys above have no connection with Moonwalk Entertainment and are only part of the community we manage. We'll be sharing some Q&A sessions with them soon.

Thanks for reading!

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